The Company of Odd Fellows
The party woke up early the next morning to a gray overcast sky and a light fog rolling from the forest. They ate a quick breakfast and set out to investigate the cemetery. The cemetery sat on a small hill overlooking the town and the party immediately noticed the large mausoleum at the very top. They figured this was most likely where the trouble was coming from and headed towards it.
Upon approaching the mausoleum, you can easily see that the door has been torn from it’s hinges and is laying on the ground in front of the building. Inside is only darkness and silence.
A quick decision was made to send in Andy to investigate.
Inside the mausoleum it is quiet as the grave. The two vaults to the left and right of a bronze statue. The vaults are of Bruk and his wife Amandi and they appear to be undisturbed. The statue is of a large man sitting in a chair looking out the mausoleum door toward the village. There is a plaque informing the reader that the statue is the likeness of Bruk Stull.
A quick inspection of the mausoleum made it look to be a dead end but Needles was easily able to spot the tracks of the undead and they all seemed to be coming from here. So the party entered the mausoleum and began searching for an entrance to someplace else. The hallow sounds of the floor let them know they were on the right track they just couldn’t find the entrance. However Andy finally noticed some slight grooves in the floor next to the statute as if the statute would slide. So the party put their backs into it and pushed the statute in the direction of the scuff marks. As it finally began to slide they knew they had found a secret entrance as a set of stairs going down revealed itself.
These stairs are made of stone and are covered in cobwebs along the walls. The center of the steps appears to be dust free.
Andy took point as they descended down the stairs. As she came down the stairs she saw movement down the hallway and signaled to the party there was trouble ahead. Soon the unmistakable clattering of bones revealed 4 skeletons protecting the hallway beyond. the party closed ranks in the hallway and moved forward, allowing the skeletons to close with them. Neither of the two front skeletons were able to get through Kain and Clarabelle’s defenses. Kain was unable to hit his target but Clarabelle crushed her opponent with her mace destroying it. Domino was unable to turn any of the remaining skeletons and the rest pressed the attack. However they were still unable to get through the two front fighters. Once again Clarabelle’s mace crashed down on another skeleton, crushing it to dust. The skeleton facing Kain was finally able to get past his defenses scoring a deep gash on his arm. Clarabelle once again struck out with her mace, bringing another skeleton down, leaving the one facing Kain remaining. Kain finally made contact with his attacker but the edged weapon didn’t have enough to bring it down but it didn’t matter as Clarabelle finished it off for him. Kain sheepishly thanked Clara for the assistance.
(2. Pit Trap)
Now that the threat was dispatched, Andy went out ahead to scout the hallway. The party heard the sound of something opening followed by a short scream ahead of them. Clarabelle’s torch showed a pit opened ahead of them and no Andy. They rushed to the edge and saw Andy at the bottom of the pit, obviously wounded (missed the trap/missed the save). A quick glance showed she wasn’t alone as something shambling was attacking her. Due to the fall and the injuries the monster was able to get a free attack on Andy but she was able to roll out of the way and avoid the creature. Not sure if was the pain from her injuries or the fear of being attacked by the undead but Andy’s swing at the zombie took its head clean off, the head landing a few feet away from her. The party used their rope to assist Andy back up and Domino healed her most grievous injuries. They crossed the pit and due to Andy’s injuries, Needles took point. Following the hallway he came to a large open area.
(3. Zombie Gathering)
This cold 20′ × 40′ area is covered in a beautiful green marble across the floor and up to the ceiling. There are four other exits in the room. However, your greatest concern seems to be the zombies that are shuffling toward you.
Needles signaled the other party members before pulling is bow off his back and firing an arrow at one of the lead zombies, setting it on fire but not killing it. Andy rushed to his side, shooting an arrow of her own but missed her target. The zombie that Needles set fire to closed on him to attack but Needles was able to dodge him right before his brother Bark ran him through with his spear. Domino came into the room but once again was unable to turn any of the undead creatures. Kain followed him and was able to strike on of the zombies but wasn’t able to dispatch it. Clara entered into the fray as well but was unable to hit her target. Unfortunately for her, the zombie didn’t have the same problem, ripping a large gash in her chest. Needles let another arrow fly, destroying a zombie in the back of the pack. Andy dropped her bow and pulled her short sword out, attacking the nearest zombie. Clarabelle dispatched one of the zombies with her long sword and Needles, risking a shot into combat, took out the zombie facing Andy. Bark then finished off another with his spear leaving one left which the party quickly took out. Domino had one healing potion left which he gave to Clarabelle to help heal her wounds.
There were 4 hallways leading from this room so the party decided to try the hallway heading north on the west end of the chamber. The hallway quickly turned west and opened up into another even larger chamber.
(4. Bruk Stull’s Rest)
This large chamber is a crypt. Along the north wall of this chamber is an altar to the Lord of Law, Eliador. The center of the room contains two sarcophagi. The sarcophagi have been opened and bones lay on the floor nearby.
As Needles entered into the room with the party a few feet behind them, dark shapes rose from the two sarcophagi in the room..Wraiths! Clarabelle acted instinctively, casting firebolt at the wraith nearest to Needles, dealing damage to the creature as the bolts struck its target. Kain went in after the same creature, swinging at it two handed with his Katana, releasing his energy into the strike. His swing struck true and the wraith screamed out in agony before dissipating into the air. Needles changed his target from the nearest wraith to the one that remained further in the room and let loose an arrow, hitting the creature in the chest (CRIT!) Andy was hoping to finish it off with a throw from her dagger but the throw went wide, Bark had better luck with his spear, striking the incorporeal creature with his magic spear, the wraith howled in anger before disappearing back into the sarcophagi.
DM Note: My group seems to have it out for wraiths. This is the second time they have encountered them and have wiped the floor with what is usually a scary creature to fight. Good rolls and high initiative were the bane of these two wraiths as well.
An investigation of the room found nothing of note or value so the party followed the hallway back to the room where they encountered the zombies where they decided to take the hall heading east. This hallway ended up in another larger chamber with another 3 hallways branching from it. The chose the hallway heading north, where it turned east again before opening into another chamber.
(9. Temple of Chaos)
In the alcove on the eastern wall of this room is an altar with a small golden statue of a many armed, faced and legged unnamed god of chaos. It appears that the eyes of the statue are small rubies. The chamber is lit with candles from the altar with give the statue a frightening aura. A man is kneeling in prayer in front of the altar.
Needles immediately saw the man kneeling at the altar and halted the party. It was quickly decided that the best course would be to take this guy out quickly. Needles notched an arrow and Andy was sent to get in behind him. Unfortunately he heard her just as just she arrived behind him. He was able to turn around but do little else. Andy was still able to connect with her short sword and Needles fired his bow hitting the unknown enemy while the rest of the party closed into combat. Domino finishing it off by casting bless on his party members. Instead of cowering in fear the man sneered at the party saying ‘Are you prepared to meet my GOD!!’ As he stepped back to cast a spell. Needles knew this guy meant business so he risked a shot into combat to try and take him out before he could release what he was casting. Unfortunately the arrow went wide and struck Andy, luckily only being a glancing blow. Just as the evil cleric was releasing his spell, Kain connected with his Katana, causing it to fizzle and the cleric to cry out in anger and pain. His smirk left him as he realized he may just be outmatched in this fight. Clarabelle sensing that the fight was going their way, pressed the attack by joining in the engagement but was unable to strike the cleric. Andy was able to get in a blow with her shortsword, dealing him an almost mortal wound. He turned towards her and struck out furiously with his War Hammer hitting her, driving her down to one knee. It was the last thing he would do as Kain’s Katana finished him off.
The party caught their breath after this fight with Domino casting his last cure spell on Andy and Clarabelle handing her her last potion after seeing she was still injured. A quick inspection of the boy combined with some detect magic from Clarabelle showed that the cleric’s weapon and staff were both magical and were stashed away for further study. (+2 War Hammer and a Snake Staff). As much as the statute repulsed them, it looked to be worth something so they packed it up as well (Worth 250gp)
There was a door heading south so the party decided to check it. Andy listened at it but didn’t hear anything but also realized the door was locked and she was unable to pick it. However even with being a stone door, Clarabelle was able to knock it open with one hard kick.
(8. Behiric’s Chamber)
This chamber is a complete mess! Inside is a bed, chest, rug and wardrobe. Clothes are spread across the room.
The room was empty except for a note lying on the wardrobe. It reads:
The creatures we create are not playthings for your amusement,
please desist from making them do things that do not further our goals..
the party backtracked to the large open chamber and decided to keep heading south. The hallway eventually turned east before dead ending at a door on the south wall. An inspection of the door found it Wizard Locked and the party was unable to breach it. Clarabelle told the party she had knock but it would not be ready until she could study it. With that the party headed back up the hallway to the chamber where they went down the remaining hallway in the northwest corner. This hallway went north then east then south before ending in a door on the south wall. Andy could definitely hear the sounds of talking and shouting coming from behind the door. The door was locked but Andy was able to unlock it quietly. Andy snuck into the room a few seconds before the other members busted in and announced their presence.
(10. Thaen’s Chamber)
Beyond the door into this room is a well appointed chamber. It contains a bed, desk, chair, rug, and wardrobe. Of greater interest to the party is the angry man who was sitting in the chair until you opened the door. Standing in the center of the room is a vile creature that can only be undead. There is a lever in the west wall.
The party was hoping for surprise but it wasn’t on their side as the man jumped up and shouted at them “Tree killers! You must die for your deeds against the forest! The dead will walk freely!” before releasing blast of lightning at the party coming through the doorway. With the exception of Andy who snuck in beforehand and was away from the door, the rest of the party caught the lightning as streaked through their ranks, lucky all were able to resist some of the damage (every character made their spell save). The only upside was that the wight was also standing between the party and the caster and it also took full damage from the spell, dying right where it stood when the party came in through the door. Needles took advantage of the chaos to release an arrow at the necromancer, striking him with an arrow. With electricity still arcing off of him, Kain charged into the room with his Katana, dealing the necromancer a deadly wound staggering him back. a few seconds later the magic missile released by Clarabelle brought the evil wizard to the ground. In the room they found the Necromancer’s Spellbook with the name Thaen inscribed in it. Clarabelle filed the book into her backpack for further study. They also found a +1 Dagger and a curious piece of jewelry that had an aura of magic about it (Scarab of Protection) on the body of the now dead necromancer. After the punishment they took from the lightning bolt it was decided they would stay here for the night. The party felt like the necromancer they just killed was the cause of the town’s problems but decided to stay one more day to make sure the trouble had been completely eradicated. Plus the wizard locked door had them all more than curious as to what was behind that door.